Could we possibly see some features to help Multiplayer VR Developers in the near future?
Back in 4.22 I was able to use the “Play As Client” feature in VR and be able check if things were being replicated correctly. I don’t know if it was somewhat of a fluke that it worked but the ability to use it in VR broke between 4.22 and 4.24.
The only options now are using 2 computers and 2 VR Headsets, or making a build and sending it to someone who has a headset to test with you.
This can get extremely tiring when all you need to do is test one variable or one replicated function and it takes 3-4 builds to figure it out.
As a solo dev who wants to focus in VR multiplayer it can be a bit troubling and I’m sure you can imagine.