Multiplayer Twin Stick Shooter

Hey folks and folkettes,

I am currently developing a twin stick shooter game, and would like to know the best way to implement multiplayer,
if this method is correct let me know and ill do it [Top-down blueprint] One of the players does not sync when game is launched in multiplayer mode! - UE4 AnswerHub however, it says that its an issue, so no idea if it works or not.
and as of yet i cannot find any tutorials that can help.

so any BP savvy folks able to help out ? :slight_smile: much appreciated!

read the network part of the manual on the first link and also the 4 links after take you through some practical examples.

oh awesome, thanks so much!!!

there are multiplayer shooter demos in unreal engine. also in the marketplace there are some good foundations for shooter games to build up on.