Hey folks and folkettes,
I am currently developing a twin stick shooter game, and would like to know the best way to implement multiplayer,
if this method is correct let me know and ill do it [Top-down blueprint] One of the players does not sync when game is launched in multiplayer mode! - UE4 AnswerHub however, it says that its an issue, so no idea if it works or not.
and as of yet i cannot find any tutorials that can help.
so any BP savvy folks able to help out ? much appreciated!