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Multiplayer time countdown syncronisation

Hi!
I’ve got a multiplayer project, I’m counting down from 1 minute to zero.
When server reaches 0 client still have 5 seconds left because of lag.
How to sync it properly?
Here is my code:
https://blueprintue.com/blueprint/ga1-b5ke/
Thanks

Why are you using variables for minutes, seconds etc? Just use “seconds” and format it in user widget (or wherever you want to display it) like 65 sec = 1m 05sec etc.
Set variable as **RepNotify **and trigger it only on the Server.