Been working on this project for a couple of days. Everything is being made for multiplayer. Posting for some feedback/suggestions
Features I’d like this project to have:
-NPCs (vendors, enemies)
-Whatever else I think of
If anyone has any feedback/suggestions for things to add I’m happy to hear them!
So far everything is going to be done by me, whether it’s programming, modeling, animation, etc…
Here’s a progress spreadsheet. Not very well organized…
I decided to start with an inventory system. Server handles everything expect UI.
What I’ve done:
-Inventory & storage support
–All item retain stats whether dropped/swapped
Here’s a quick video showing what I have. Have a bit of trouble looting because I haven’t added a crosshair yet Also, program didn’t show mouse pointer but it’s there:
Upcoming functionality for the inventory:
-Right click options (equip, modify, destroy).
-Item stacking/stack splitting.
-Making movement based on inventory weight. (If weight is too high you’ll be slow/won’t be able to move)
-Inventory Management (For example, sorting by weight, value, whatever. Sorting options.)
Finally, just a couple models I made super quick to have something other than basic shapes: