No ETA on the update just yet guys. I’ve had to take on some contract work due to financial constraints, so it’s pushed the update a bit for me. As soon as I have an idea on when it’ll be done I’ll be sure to post here. It will be focussed around the building system, but may have some other bells and whistles in it too.
Sorry for the late reply to these comments… it appears the forums have stopped notifying me of replies… again -.-
Hey there. You can jump into the SurvivalController and click on the Inventory Manager component to set the starting unlocked recipes (show in the screenshot below). Hope that helps!