Multiplayer Survival Game Template

Perfect … thank you very much … you sir are a gentleman and a scholar. 8-}

I hope you are feeling better and thank you for the quick response and fix. This seems to have brought in another bug.

What I did to test this was: Add your fix from above and then merely move my spawn points in to the air and let the player fall to their death. The game then lets me respawn but after I exit, I have these messages now.

Ah yes … now I remember what my second question is … on the EZ Ballistics integration, the Damage on the bullet_tracer uses the length of the vector … this is doing damage upwards of 500 … meaning one shot kills. How would I actually use the damage of the weapon and pass that to the projectile?