Multiplayer Survival Game Template

For those working in 4.16, it would appear that there is a bit of a weird bug that results in the conversion from 4.15 to 4.16 (and will impact marketplace versions downloaded as 4.16 as well) process that removes all maps that you aren’t starting on from the packaged map list. This means that everything works fine in the editor, but when you package your game, you will not be able to load the game map (the menu will just keep going back to the main menu when you try). This is an issue with 4.16 itself, not the template, but I thought I’d jump in here and give you steps to fix it while we wait for Epic to process the update I’ll be sending them today (which will only contain this fix - don’t get excited about building systems just yet :P)…

For those interested, you can read more about the bug on this answerhub post. Thanks goes to @Overrated_AU for pointing it out to me… https://answers.unrealengine.com/questions/604141/with-416-bp-openlevel-fails-when-packaged-windows.html

Steps to resolve the issue

To fix the issue, we need to add the maps to the list of maps to include in packaged builds. To do this…

  1. Open up **Project Settings **and go to **Packaging **settings. Click the **advanced arrow **under the “Packaging” heading (shown below):

  1. Find the “List of maps to include in a packaged build” and add any maps you have to it (so for the demo, we need the **MainMenu **map and the **SurvivalMap **added).

  1. Celebrate your l33t bug fixing abilities! That’s it.

I dunno why this is an issue but I would assume it’s going to be an issue in any project converted up to 4.16 based on the answerhub posts I’ve seen. Anyways, will let you all know when the update has been processed and is available in various places. Expect itch.io and gumroad to be updated a little later today. The marketplace/launcher version is in Epic’s hands though unfortunately. Thanks for your patience with this!