Multiplayer steam : Server see clients playername but clients don't see each other and server.


I’m almost done with my project, you can play online with friends on steam, change color of your pawn etc… But one thing I can’t do is… making client see other clients and server playername -_-

All is ok for server (host).

here my pawn BP :

Thanks a lot !

Ok I find it.

I make a repnotify variable (text) call it SteamName, and before I send PlayerName(from PlayerState) I set SteamName.
Now my project is good !

You can try it solo or with friends if you want :
Ok ! Now all working !

DL free here :