Multiplayer Steam LAN - NumOpenPublicConnections does not update

Hi nullbot, sorry, do you mean you only get this problem for LAN sessions with Steam and it doesn’t occur for internet sessions? Or perhaps you just only tested it for LAN?

I had what was probably the same issue, but I don’t think I ever tested it for LAN, only internet sessions.

Anyway, if it happens for internet sessions too, so far as you’re aware, then I was able to get around it with a small engine modification which I can share with you.