I’m going to be doing a stage-based game where the camera is static and every player uses the same camera, however, I’ve been unable to set camera for other clients. It works server-side but not client-side. I was originally setting the camera view in the level BP since each level will have a different position for it’s camera, but I can’t get it working. Any ideas?
Here’s what I ended up doing: Set the camera view on BeginPlay for the level. http://i.imgur.com/6gvxXb2.png For the gamemode itself there’s a delay for players connecting and whatnot, and once the match is started it sets the camera view again since apparently BeginPlayer changes the camera view. http://i.imgur.com/YZGx3j7.png
If you’re reading this and you know how to latch a single static camera for each of the players so that BeginPlayer doesn’t change the camera view please let me know.