Hello everyone,
As a newcomer, I was hoping to tap into someone’s expertise on this matter. My objective is to create a main map featuring an enter-able building, much like in Lethal Company. In this setup, players would hold down the “E” key (or a similar action) to enter the facility, whereupon the interior would generate dynamically. The initial room with the main exit would remain constant, while paths leading around it would vary.
While I haven’t yet reached the generating stage, I’m seeking pointers or tutorials to guide me. My current challenge lies in a multiplayer context. When the server enters the building, it appears that all clients disconnect from the game. Ideally, both clients and the server should be able to navigate the interior or exterior of the building within the same session. Any suggestions on how to resolve this issue?