Multiplayer Server Syncing

Also, to help visualize things a little better

  • Server Only: GameMode
  • Server & Clients: GameState, PlayerState, Pawn
  • Server & Owning Client: PlayerController
  • Owning Client Only: HUD, Widgets

Highly recommend the Networking Compendium eXi put together http://cedric.bnslv.de/Downloads/UE4_Network_Compendium_by_Cedric_eXi_Neukirchen.pdf