Multiplayer Server Scaling System (Pixel Streaming Compatible)

Download from fab marketplace: Multiplayer Server Scaling System | Fab

The Multiplayer Server Scaling System is a powerful, production-ready infrastructure solution designed to help you build and scale multiplayer Unreal Engine desktop applications effortlessly.
It enables multiple users to connect to the same Unreal Engine session, interact in real time, and experience fully synchronized gameplay powered by Unreal Engine’s native replication system.

:high_voltage: What it does

  1. Built for scalable dedicated server deployment
  2. Keeps gameplay fully synchronized in real time
  3. Handles multi-user sessions out of the box

:knot: This plugin is perfect for

Multiplayer desktop apps & games
Collaborative 3D experiences
Simulation & training systems

The free tier allows you to run your Dedicated Server (DS) in a single region within the United States.

For users requiring more advanced setups, we offer paid services that include:
• More powerful server configurations
• Multi-region deployment
• Custom infrastructure support

Pixel Streaming Support

Optional, with source UE build + Eagle 3D Streaming infrastructure.

Would love to hear your feedback or use cases.

Join our discord to get instant support with additional information.