Multiplayer Server Scaling System (Pixel Streaming Compatible)

Download from fab marketplace: Multiplayer Server Scaling System | Fab

The Multiplayer Server Scaling System is a powerful, production-ready infrastructure solution designed to help you build and scale multiplayer Unreal Engine desktop applications effortlessly.
It enables multiple users to connect to the same Unreal Engine session, interact in real time, and experience fully synchronized gameplay powered by Unreal Engine’s native replication system.

:high_voltage: What it does

  1. Built for scalable dedicated server deployment
  2. Keeps gameplay fully synchronized in real time
  3. Handles multi-user sessions out of the box

:knot: This plugin is perfect for

Multiplayer desktop apps & games
Collaborative 3D experiences
Simulation & training systems

Pixel Streaming Support

Optional, with source UE build + Eagle 3D Streaming infrastructure.

Would love to hear your feedback or use cases.