im working on a coop game. If a friend were to come in and join a partner in a local lobby in a game, if I had already set up a way that on exiting, I save the characters progress, would that work for the joined player as well? I’m having a hard time understanding what I should learn before I jump into this part of the project. Would I need to alter anything specifically that comes to mind?
thank you for any ideas that you all have