Hello, I’m a beginner in game development, and I’m facing some issues with character control replication. When I control my character on one screen, the animations are triggered on the client’s screen and vice versa. If I activate “Play as client” mode, the same thing happens. This only affects the animations—the character is not jumping twice, only the jump animation is duplicated.
Another thing is that when I test with my friend (I invite him to join the session), he is unable to control the character.
Does anyone have any ideas on how I can fix this?
Here is a short video showing what the problem looks like.
Video