Multiplayer Random spawning TargetPoint


I have a problem with my game on EU4.22.2, I have a multiplayer mode on this one, when the host create the server,
some objects appear randomly on the map with TargetPoint,
but when a client joins the server, the spawn of objects differs from that of the server,
and when a new client joins again the server, the same thing, the spawn of the target point is not the same of the server and client 1, and no see the objects in the same place … How could I fix it? I am trying to fix it for 1 month

Sorry for my bad english, im french ^^’

sound like you are calling the spawn event on the client, try putting a “has authority” switch where you trigger the spawn. but it is hard to say without any pictures of the actual code.