Hello. Im having a bit of trouble getting my multiplayer pawns to render and collide. i have a custom player controller class and custom game mode. when i add a pawn directly to the level and set myself to control it, i can see all objects and interact with everything fine. however when i use PlayerStart to spawn in a new instance of my pawn, i cant collide with certain objects.
Any useful information would be appreciated, and if you need more info, LMK.
Thanks in advance.