When i come to test with default “Third Person” project of Unreal Engine, scale the floor 1000 times. I set NetworkPlayerStart ( Startposition ) to (X=1905264.250000,Y=952500.000000,Z=688.029175). I’ve set “World bound check” to false and set Numbers of Players to “2”.
Now, my Player can not see others. But if NetworkPlayerStart is near (0,0,0), everything is OK.
Could you help me?
Thanks in advance.