Loving this system, i have a bool check if sword is equipped if it is… it turns on the combat and directional guard animations etc…
Question trying to get the crossbow setup in-game, btw I like how you can break animations into full body, upper, or lower… I see in combat animation bp that there is the Guard directions blendspace for the 4 directional idle animations and a default …
How do i add more animations to combat directions ? i want to turn this guard directions into my weapon poses… i made default a bit less sword like… but how do i add more additive blendspaces to this image link attached…?
I tried adding them in Combat direction Enum… they dont show up in image link attached, what do i need to do to add more?
-Eric
Thanks