Hi, I was wondering, how do I call “Link Anim Class Layers” node in blueprints for a multiplayer game for when the player switches weapons? The player will be created with an initial Layer such as “APB_Layer_Rifle” but It doesn’t replicate when linking a different layer such as “APB_Layer_Pistol”. I Try to link it when the player presses a key and calls a custom event which then calls the link anim node. I’ve tried every replication mode for the custom event and it still won’t replicate to the server or other clients.