Hey, all i am making an multiplayer game where i am using steam to test out some features right.
I am advance steam session and to be honest i dont know why it does not work.
This is advance game instance where i have created join session and session accept invite.
This is how i am hosting
This is how i am finding it
and this is the joining part it does not work
[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“/Script/SteamSockets.SteamSocketsNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”
This is the Default engine any help would be nice
i am using 480 in build and in .uproject .
One more problem when i use steam socket i can not find the server but when i dont use it i can find the server but can not join.
HELP WOULD BE NICE.