My brain hurts. A lot. I’ve been trying and trying and trying to get the most simple feature working, to no avail.
Basically, on server startup I have team actors spawn (They replicate).
Then on every player login, I have a team handed to them. This is done by running a function on the server to set a replicated variable called “team” on the player state.
It never gets set locally. Hell, it never gets set on the server.
I really wanted the team to be stored on the player controller to make it so it would be personal and so the other clients wouldn’t know about it, but that won’t do until I can even do this.
My brain hurts.
If anyone has tips PLEASE HELP AGHGGGGGGH