Title gives me a few ideas in itself but I have a character that posseses another character, but when doing so, if that character logs off. The bench its possessing deletes and leaves the actor. ( I feel like this is easier than im making it out to be but not finding anything) which I use like the Sims where they can sit on it and it leads to sleeping or relaxing options. Need to figure out what the proper way to handle not destroying an actor on unposses would be. Tried overwriting on destroyed, end play, and unpossess… any help here? Kind of lost , thanks!
Picture of bench, mostly for lols but was great to attach to component TO meshes of said mesh of char aligns perfectly via root and thought it might be a good idea to share too ^.^ give and take per se