Hi!
Has any of you experience trying to change the set of animations of this pack to others?
The author of this plugin answered cordially via private messages, but I need information a little more detailed, especially those who managed to solve the problem.
The problem:
This pack manipulates some spinal bones in the animation bp, and replacing animations end up in rare results.
For example, when the character walks sideways, I get a rare spine twist.
this is the author response, and probably he is right
“Your animations might mess up the transform space, when the bones are rotated differently. I belive the view pitch spine rotations are done in component space, which means they always rotate around the Y axis of the character actor, which might not line up with the rotation of your mesh.”
So again, Any of you found and solved this problem?
thanks!