Yes I know the description really only touches the surface, I thought the video would clarify more what would be included.
To your questions:
- It’s a “real” fps game, meaning it uses the same models and animations in first and third person view
- Yes it is designed for multiplayer, everything like movement, interaction, firing and recoil is replicated
- There are a lot of settings like fire rate, fire modes, recoil, precision and I wrote a short tool tip description for almost every single one
- Stand and crouch work, prone is not supported however