Multiplayer Debug

Hi!

I’m currently working on a multiplayer project for steam but it only connect when I run the game on standalone mode so I can’t debug it. Are any way do debug or have I to fill the code with log messages??

Thanks

In Visual Studio under the debug menu choose attach to process and you can attach to an existing running process.

You can also right click the project in the outliner, properties, debugging, then add the command line option “-game” to have the debugger start you game in standalone mode.

Thanks muchcharles !!

Sorry, I forgot my post… :frowning:

I will try your advice, thanks so much!

Bye!