Multiplayer Combat Editor

@Amievil I was thinking about it considering the Paragon asset release. I am myself playing around them and MCE in 4.19 but I didn’t want to spread the debugging process on several versions of the engine. I’m considering it anyway. I’ll have more information within the next week.

@evarsor Thanks for your support!

EDIT: I have to add that it’s a little bit complicated for beginners at the moment. A lot of video tutorials are missing and some of the released ones could be a little bit more beginner-friendly. But EA will hopefully fix everything and we’ll have a really easy-to-use plugin :slight_smile:

Can’t wait for more tutorials Yun !!

I’ll make sure to keep them coming!

Hey @Yun-Kun - Got a question would it be possible to support Paper2D with MCE?

Just curious :slight_smile:

I never played around Paper2D but if you are still using Actors within your game I think it should work the same way it does with 3D games.

EA 0.2 released!

Patchnote

Tutorial playlists have been updated!

Take my money the second it’s live on the UE Marketplace. Wish there was a way to buy it now from io and also have access to the marketplace version. I just like to keep things in one place as much as possible.

Thanks for the support! I’ll work hard towards the final release :slight_smile:

Huge tutorial release!

Not less than 17 new videos:
Skills:
Critical Strike
Custom Values
Damage System
Create Skill Behavior
Dash
Teleport
Camera Shake

Modifiers:
Trigger Modifier
Presence Trigger

Action Manager:
Action Cancel
Action Buffer

Combat Manager:
Combat Breakdown
Floating Text
Armor System
Damage Type
Extra Multiplier

It’s a huge addition to the tutorial pool and I can’t wait to see what you’ll do with all the new possibilities it brings!

Fixing bugs & naming conventions, streamlining some feature workflow and releasing tons of tutorials is the current process. Hopefully it’ll make MCE ready for a marketplace release within this month or the next one.

See you on the next update :slight_smile:

Update everyone!

Version Early Access 0.301 is live on Itch.Io!](Multiplayer Combat Editor for UE4 by Yun-Kun)
Patchnote

New videos live!
Updating MCE
Stats - Resources
Stats - Requirements
Tutorial Hub - Interfaces & Manager
Skills - Focused Target
Combat - Return Focus
Combat - Respawn
Combat - Cheap Actor
Action - String Input

There are over 80 videos on the youtube channel now!

Visit the website for more information!

I’m trying hard to wrap up the final version of MCE for everyone waiting to buy it on the Unreal Marketplace! I initially planned 1 month of Early Access and it’s already been 3 months but it’s getting better everyday thanks to the early adopters so I think it’s worth it. I’ll have some vacations in the month so hopefully I’ll get a lot of things rolling at that moment.

Waiting to hear your feedback about everything ladies and gentlemen, good luck and have fun in your projects :slight_smile:

MCE 1.0 submitted to the Marketplace team!

I’ll wait before updating the Itch.io version. In the meantime MCE EA0.3 is still available on Itch.

More information incoming within the week and as I receive updates from the MP team :slight_smile:

**Early access is over!

MCE 1.0.1 has been released on Itch.io.**

I still have no news from the marketplace team but I think it’s normal considering the high amount of features contained in MCE.

MCE 1.0.1 Patch Note:

Looks great Yun-Kun, some really interesting features. Big fan of your work!

MCE is live on the Marketplace!

Great news!!

Hi! Yun Kun! I the people who bougth the MCE before on Itch.io do have any discount?

Thanks for your time and your work!

Nothing planned on this side of things unfortunately, sorry =/.

But you’ll get every update on Itch.Io as well!

Anyway I’ll buy it again, Im very happy with your work! Thanks for your time!!

Hello everyone!

I’m here for a little update after the first week of sales.

First of all I wanted to thanks all of you, purchasers, for the trust you’ve put in my product! It motivates me to make MCE an even better product.

With that being said, we can move on to the other subjects:

New tutorial released ‘Let’s Make #1 Experience System’. It’s a subject many people have been asking about.
This is the first tutorial of the Let’s Make series. MCE can be hard to begin with or you might be wondering how to build greater systems out of the videos you’ve followed. I count on this new series of tutorials to teach you the mind process and use habits you need to start creating your own systems.

New feature announced: Skill Book

  • a static version of all the skills you want are stored in a local list (unreachable by other players)
  • add / remove skills from active and passive lists at runtime
  • keep track of stats to modify on the skills when they are added to the lists
  • you’ll create child widgets of the Skill Book to create your own
  • handle unspawned static versions of skills, which means you won’t be able to use any function contained within the skills and you will be forced to feed the values you want to display in the book in the default values of your skill blueprint classes
  • skills in book won’t receive modification from other sources than skillbook’s built-in stat handling until added to the list (this means that if you have an item granting you +1 in “Fireball” level, it won’t be notified in the skillbook)

And that’s it! Good luck and have fun in your projects everyone :slight_smile:

EDIT: I’m still eager to see the marketplace creator badge beneath my name :smiley:

Hey everyone!
Update here.

New tutorials are up and running!
Generic #4 Packaging
Skills #23 AI Skill
Skills #24 Summon AI 1/2
Skills #25 Summon AI 2/2
Skills #26 Weapon Breakdown
Skills #27 Weapon Skill Breakdown
Skills #28 Create Weapon
Skill Skills #29 Aura

Skill Books and Alternative Skill List are two new features I’d like to add to MCE 1.1. Not ETA for the version at the moment.

Still missing some tutorials and I’ll have covered almost everything that needs to be.

Make sure to head towards the Discord or to drop your feedback / questions here.

Good luck and have fun in your projects everyone :slight_smile:

3 new videos released!
‘Merging with ARPGIS’
Everything you need to know to merge this popular and powerful plugin with MCE.

An update is also planned within the month to fix up some errors with the Aura feature and maybe to rework some of the features related to Gameplay Tags (to use the official Gameplay tag feature).