Does anyone have a reference/pointer for any multiplayer implementation of a game/app packaged as HTML5? Say, five HTML5 packaged clients (running in a browser) connect to a HTML5 packaged UE4 server? Or, these HTML5 clients connect to a UE4 server running on a PC?
The idea is to implement a small Javascript multiplayer game/chat app (~ 15 - 20 players) that can be played over networks.