I am making a multiplayer game with Unreal engine 5.5, I made the lobby system, but I cannot select a character in the lobby and transfer the selected character to the level of the game, can you help?
You need to give a lot more info than this to get any help. Can you post screenshots of your code/blueprints and explain what exactly is happening?
If I need to elaborate on the subject, I did not use a classic lobby system, it assigns players to a level where they can travel and have fun, and when the server starts the game, it assigns them to the level where the actual game will be played, but when 1 player switches to team a, this is not the same at the level where the game will be played at the lobby level, it assigns him to a different team (default team)