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[Multiplayer] Changing level for specific player

Hello,

I am trying to create a door that when an actor overlaps it teleports the overlapping actor to a different map (level) in a multiplayer instance I run the code server side and call a function as can be seen here https://i.imgur.com/qH69xxT.png I then do some casting, looping and then this code - https://i.imgur.com/tL6uv2i.png this works when an actor is overlapping, however, it changes the entire server level to this new map I just want the client to teleport only. Any ideas?