Multiplayer Card Game UI/Scene question.

I am currently working on a online card game like Hearthstone or Magic Online/Solforge. So far the clients can all connect to the host properly and when I started to build the UI and scene I ran into this problem.

How would I display the cards in play to each client oriented right side up(so each player can read the text) as well as having that specific player’s cards always on the bottom half of their screen(and the opponents on the top half)?

The best I have come up with is having multiple sets of cards in the scene where 1 set is visible to player1 and the other is visible only to player2. That or have a separate board blueprint for each player. I am not really happy with either solution because of the extra objects. The current plan is to have the cards be 3D.

Thanks in advance for the ideas!