I am a teacher at a high school where we are on the final stages of completing a shooter game for our year-long class assignment but we want the ability to make it multiplayer. Whether through LAN or online whichever is easier to make at least 8 players play together. Looked everywhere online for some kind of step-by-step instructions but could only find single player versions and most were outdated. Anyone know where we could find the resources for this? Or even willing to live chat to answer our questions? Our goal is to finish before 2019. Thank you:)
Its a different way of programming for multiplayer. Whether you do it in c++ or blueprints is different somewhat as well. Im asumming youre doing everything in c because its under c forum section. You have to replicate your events and variables to show up to different clients.
has some good references to research. Honestly I learned by youtube tutorials “ue4 multiplayer c++” and google with same tag.