Multiplayer Anim question

I’m putting together a multiplayer game. The issue I have run into is pertaining to ANIM BP and network play. When all the players spawn in they all play the same animation as the player. For instance; I am server/host and have two clients. I see both of them on my screen. The clients can move around the scene and I see them move across the screen. The characters in each scene only play the animations of the characters that are controlled by the player. I move forward and all other players on my screen play the same animation. This is the same for clients.

Found the answer. It’s “isvalid” and “TryGetPawnOwner”.