Looking to see if there is a way to set up Multiple monitors for my game.
I have a touch screen that I would like to have my UI and that will control what is happening on my game.
Think of kids playing a soccer game and tic tac toe is on the projector but they enter all the player info on the touch screen.
Thanks.
for that setup run the game view on the projector and keep player entry on the touchscreen as a separate view. in unreal that means knowing which monitor is which, moving the game window to the right one and setting fullscreen there, plus handling dpi so touches land where you expect. test with the projector as extended desktop, not mirrored.
you can also try Multi-Monitor Display Controller, it moves the game window across monitors and sets fullscreen per monitor for setups like this: Multi-Monitor Display Controller — Blueprint Monitor, Window & DPI Cursor Fix | Fab