Multilanguage in UE5 Blueprints

How to add multiple languages using the Localization Dashboard

For example, I have a widget where there are buttons with the text “New game/options” etc.
I would like them to be in different languages to choose from.

Under the whole menu I added 2 buttons PL and ENG
When I press the corresponding one, it changescurrent localization from pl to en
But the text on the buttons remains the same

I’ve already changed the translation in the localization dashboard but it didn’t do anything

I also noticed NOD “Find text in localization table” but I don’t know how to use it


Get it.

Forgot to compile language pack in localized dashboard

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