MultiDraw Plugin

This plugin uses UnrealEngine’s MeshDraw framework to achieve a multi-Pass effect looks like Unity’s, with no post-processing required to achieve strokes and cutoff.

QuickStart

Outline Example:

  1. Create a new Actor Blueprint class and attach a OutlineComponent.

  1. Config OutlineComponent’s Mesh and Material.

  2. Create Outline Material and push in OutlinePassMaterialSet.

  1. Put actor in current scene.

MultiPass Example:

  1. Create a new Actor Blueprint class and attach a MultiDrawComponent.

  1. Config MultiDrawComponent’s Mesh and Material.

  1. Put the materials and parameters to be drawn into the PerPassDrawSettingses as required.

  1. Set the material’s PixelOffset as required to allow the material to be rendered in the desired order.

  2. Put actor in current scene.

Cutoff Example:

  1. Enter Simulation mode.

  1. Rotate Plant mesh.

Other Platform Effect

Only test in Editor.

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