Multicore Games - FPS - Aiming System

DEMO

DESCRIPTION

A camera-driven aiming solution for FPS games. Compatible with both integrated and modular weapon setups, it offers flexible and smooth aiming mechanics without relying on animation offsets.

KEY FEATURES

1. Core System Features:

  • Camera-based aiming logic for accurate, animation-free targeting

  • Clean and modular Blueprint structure

  • Compatible with any first-person project

2. Same Blueprint Integration:

  • Weapon is part of the player blueprint

  • Direct access to components and camera

  • Minimal setup, plug-and-play ready

3. Separate Blueprint Integration:

  • Weapon exists in a standalone blueprint

  • Uses references to sync weapon aiming with the player camera

  • Ideal for modular setups and weapon swapping systems

DEMO LEVEL

The demo level includes examples of all features of the FPS - Aiming System, each with interactive examples and use cases!

Disclaimer: This product uses Lumen Global Illumination and Reflections (Documentation)