Hey everyone !
I have a little probleme on blueprint.
A function on my pawn spawn a variable number of actor. This actor contain the custom event SetColor that change and create a dynamic material.
This event is set to MultiCast for do the dynamic material on all client.
But whene I call this event in a foreach, the event is called 1 or 2 time instead of 4.
I take screenshot of my blueprint :
The spawn actor on foreach :
The SetColor event :
In-Game effect and debug print :
Thanks for your help !


