We’ve successfully made the multi-user plugin work, but only in the editor mode. Is it possible to make the plugin to still work when you play the level?
We want to test out a blueprint that changes the material of an object, but we have to play the level in order for the blueprint to execute. The level and the blueprint plays without problem, but only in an individual computer. I want to know if it’s possible to sync the levels through all the computers when the level is played.
Or if that’s not possible are there other plugins available in order to collaborate with other people while the level is being played?