Multi User Editing Crash when "Persist Changes"

We have a multi user editing session running.
If we want to persist the changes made, the editor crashes. This happens on two PCs. Is this a known Issue?
Is there a fix for this?

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Thanks

Already did this, still wanted to ask though.

Hi
I am having the same problem-- Unreal 5

Has anyone found a solution?

Do you have a solution for this?
My editor will crash when someone in session edit the landscape.
Using UE5 too.

do you use perforce or source control?

modify the landscape in multiuser for sculpt or texture not working
with gamesync or not (all configuration tested)

1 person for landscape
gamesync is ok for mesh or actor placement on multiuser