Update October 2017
After around a year i came back to this project to finish and publish it. It has been a hard year for me and additionally i had to learn a lot about the ue4 system and update my code constantly with massive changes Epic introduces on how threads should and will run
New features added :
thread safe counters
thread safe booleans
and massive changes for performace and stability of the code
I have just finished testing on Mac, and the plugin works perfectly, so I have updated my whitelist.
Theoretically it should work on both android and IOS but I do not have the device neither time to test it for now.
I have submitted the application for the market place and now am waiting for the response but most probably it will come in January.
But don’t worry in case it was not considered as a good content for the marketplace then I’ll publish the plugin in github for free
I am working on a plugin that will give the possibility of multi-threading in blueprint.
so far I can Create and Run threads using blueprint.
I have some questions to ask from you all :
1 - do you want to have such a plugin at all ? do you think anyone will use it ?
2 - Beside creating and running threads, what other functionalities do you want such plugin to offer ?
3 - do you think anyone would pay for such plugin ( I am sorry but I am in need of money ) I was thinking to put it to market place for max 5 euros, is it a fair price in your opinion ?