Multi sphere trace for object impact point is false

my blueprint :

and result :

impact point is on green box but in this result show character location.

how to solve it?

buzz …

Because your trace starts with the object it impacts inside the trace, the “point of first impact” doesn’t make sense. When the trace comes into existence, it’s touching the green box all over.

In cases like this “Initial Overlap” is true. Consider doing a line trace from your character to the object you impacted to come up with a fake impact point.