Multi linking nodes to 1 node.

As stated, i would love an option to drag multiple nodes to 1 node with ease. Dragging nodes 1 by 1 is being quite a hassle for me especially when i have a lot of static meshes in 1 blueprint.
For example, here i have 8 static meshes in 1 object blueprint and i have to link every single 1 of them.

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Including the ones in the widget blueprint, i have to drag and link 32 times in total to finish up 2 blueprints to get my functions working. I cannot imagine how am going to work with this in the future if i have like for example 50 static meshes in a single blueprint to work with. It’s going to be time consuming and definitely mistakes will be made.

p/s there’s a reason why i separated the objects into multiple parts.

So, can you please make it simpler for us, the ones who work with blueprints an easy way out?
For example, by high-lighting all the nodes that we want to use and drag it all together into the nodes we want like in the picture below?

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Thanks.

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thats even gonna work?

Yes it works. Took me 2 weeks to figure out how to link widget functions to the object blueprint.

it woudl set a material for all 7 meshes? hm, nice to know.