Hi,
As I understand Multi-Line TextBox consumes my ENTER key input and just jumps to new line.
I was wondering if there is a way to get the Enter key input also to reflect in my blueprints while I edit the
textbox in-game.
I have set up input UI only/ attached player controller and Textbox as widget to focus.
I use Key Down override and there I also check if ENTER is pressed. No dice since it seems that the textbox consumes the input.
Shift/CTRL/Alt keys all give feedback by failing the check I set in the override.
My question: Is there a way I could Intercept/duplicate Enter key input to go to new line+give me feedback in the blueprints? Or is there another way I could check live if user has created a new line in multi-line text box?