I haven’t been able to find anything that really answers my question and I feel there must be a simple solution that I’m missing, to which I’m going to ask here.
I’m using world comp to manage multiple levels but how do I get the terrains to match up? For example, I have separate levels that should flow together but they each have independent terrain and you can see the seams between levels. How can I make them seamless?
Or, am I doing it wrong? I don’t have World Machine or any other program to develop the levels so I’m doing it all from scratch in UR4.
Thank you for everyone’s help.