Multi-colored Text Blocks?

I’m working on some UI in UEFN Verse, and am attempting to try and create UI that changes the color of individual letters in words. I’m wondering if there’s currently a way to achieve this effect directly using like, color tags or something. From what I’ve seen looking around it doesn’t seem likely, but figured I’d ask, especially because I’m not very familiar with the UEFN Widget Blueprints.

To achieve this effect without this functionality, I’m probably just going to use a horizontal stack box and make each letter its own text block.

Do you need the text to dynamically change color or is it fixed from the moment it is shown ? Because you might just use an colored image of your text then :person_shrugging:
(since we can use textures in Verse UIs now)

Yeah, it needs to be done dynamically - it’s for a word game where the letters a player has in their inventory are highlighted in a larger list of words.

TBH the method I described about breaking each letter of the word into text blocks seems to be having the desired effect? The spacing works out nicely that they look pretty cleanly like a continuous word.

Not sure whether it’ll cause issues having like - a widget for each letter vs one for each word, but so far things seem to be chilling?

I was worried about this too, so ggs!

You can always do some load testing by putting some big sentences and see how it affects performances if you’d like :man_shrugging:

Oh yeah, for sure! It’s def a pretty straight-forward thing to check. Thanks for being here to help out/let me bounce ideas off of.

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