fael097
(fael097)
October 31, 2023, 4:44am
1
I’m trying to get something in my game to gradually and linearly change colors over time, but it’s more than two colors so lerp linear color doesn’t really work.
I tried this, but it also didn’t work:
incoming float goes from 0 to 1 in a couple seconds, but the color change doesn’t look like what I expected at all.
how to do so?
Extrone
(Arjun Subhash)
October 31, 2023, 7:10am
3
You can create a Linear Color Curve and use it in blueprints to get gradients.
4 Likes
fael097
(fael097)
October 31, 2023, 10:27pm
4
Oh wow it`s way easier this way. thanks man
1 Like
system
(system)
Closed
November 30, 2023, 10:27pm
5
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