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Multi Capsules Movement System

Hi everyone. At the moment I am developing a Movement System that will use many capsules for movement collision detection.
These capsules will block movement or rotation of the character.

It will be possible to add as many capsules as you like to cover all the desired body parts

The capsules will have different types of collision checks

These capsules will mainly be needed for animals such as horses(Place them in the place of the head, tail and also the rider)


Do you use animals or horses in your games? What types of controls do you use?

Demonstration: