OA_RedSalwar – MetaHuman Outfit Package (UE 5.6)
The OA_RedSalwar package provides a fully customizable outfit designed for MetaHuman in Unreal Engine 5.6. The garment automatically conforms to any MetaHuman body type.
Contents
Parametric Outfit Asset (MetaHuman-ready wardrobe item with materials)
Supporting Files: Static meshes and textures for use in external 3D pipelines
Installation Guide
Download the OA_RedSalwar.mhpkg file from the FAB listing.
In your project’s Content directory, create a folder named Outfits (if it does not already exist).
Example path: /All/Game/Outfits or All > Content > Outfits depending on your view settings.
Inside the Outfits folder, create a subfolder named:
RedSalwarImport the package by dragging OA_RedSalwar into the RedSalwar folder. The asset will unpack automatically.
Locate the wardrobe item WI_RedSalwar and assign it to your MetaHuman in the Outfit Clothing section of MetaHuman Creator.
Double-click to apply the outfit.